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Marvel's Wolverine

Game Details

Genre: Cinematic Action-Adventure

Developer: Insomniac Games

Publisher: Sony Interactive

Release Date: September 15, 2026

PS Studios Game? Yes

PSVR2 Compatible? No

Metacritic Score: 76

Enhancements

PSSR? Yes

RT? Yes

RT Types: Hardware-based ray traced reflections on all modes. Ray traced ambient occlusion and higher resolution RT reflections with advanced RT toggle activated.

Highest Resolution: 1800p to 4K PSSR2

Highest FPS: 110fps

Modes

fidelity pro: Around 1800p to 4K PSSR2 at a locked 30fps with RT reflections only.

fidelity pro (with various toggles): 1440p-1800p DRS to 4K PSSR2 at a locked 30fps with advanced RT on. 1440p to 4K PSSR2 at a basically locked 40fps with 120 Hz + adv RT, or usually 45-55fps with uncapped VRR also activated.

performance pro: Around 1440p to 4K PSSR2 at a basically locked 60fps with RT reflections only, or usually 70-80fps with 120 Hz + VRR. Worse LoDs, shadow coverage, and foliage animation than fidelity mode.

Extra Information

Only fidelity mode can activate advanced RT. However, the full render-resolution reflections, RTAO, and screen-space global illumination only slightly transform the image. In practice, even the uncapped performance mode still compares well due to excellent PSSR2 upscaling. Besides, SSR is still lightly used in combination on a few water surfaces, and planar reflections are used regardless of modes/toggles for some mirrors.

Base PS5 has the same modes, but fidelity mode has no advanced RT toggle, performance mode falls to around 1296p with a slightly less stable 60fps, and framerates are generally around 5-10fps lower when uncapped. Pro's superior PSSR2 upscaling also resolves a sharper, cleaner (aside from some aliased hair), and more stable image, especially in motion, compared to base PS5's ITGI. Fidelity mode at 30fps is therefore more viable on base PS5, as internal res plays a bigger factor on IQ.